Well you see, things aren't exactly what they seem with Two-a-day. I mean he actually does that kind of shit you've known him to, hustles hot software to the caspers in Barrytown, but his main shot, I mean the man's real ambitions, you understand, lie elsewhere... 'Count Zero' - William Gibson

Saturday, December 3, 2016

Moonbase Inc. Android game. Hints and tips. Trade goods prices. Making money. Aliens and Asteroids. Terraforming Mars. Kreep mining.


I tried a Google search for tips on this wonderful game and turned up nothing useful so I thought I'd better write something.
Moonbase Inc is a great city builder game without too much micro-management. It has interesting long term goals such as the terraforming of Mars.

I'll put the link here but if you are reading this you probably already have the game.
https://play.google.com/store/apps/details?id=jeu.de.marc&hl=en

You can play for free or donate to support a great game. I have bought a few power generators to make the game a little easier and to support a cracker of a game.

How to play.  Moonbase Inc.

Follow the tutorial and learn to build everything and why. This will help you to understand the rules of the game. Every building has a purpose so try them all.

Maximise the use of the ice craters. Water is critical.
Make sure you build 8 Ice Processing Plants around every ice hole.
Also maximise the space around the Craters to squeeze in as many Mine Shafts as possible.





When you can build bigger and better Houses, knock down the old ones and build Habitat 67s.
When you can build bigger and better power generators, build Fusion Power Plants and stick Heliostats in every spare corner, all touching one another and touching a Heliostat Tower, and then knock down the old solar arrays.
Same with bigger and better food buildings. Pay a dollar and buy a Botanical Garden to support this great game. It's well worth it.
Pay a dollar and buy the Bulk Silos to help support the game.



Build lots of 3x3 Regolith Processing Factories and 3x3 Ice Mines for the raw materials you will need.

Build landing pads and ships to bring in tourists and to buy and sell goods.
Build Passenger Terminals for easy money.





Making money.  Moonbase Inc.

Your first money will come from building your first rocket ship and using that to trade and bring in tourists.
Slowly build up your cash and build buildings that earn cash such as the Crater Park which brings in $500, and the Moon Burger, $1000.

An easy way to earn a lot of money is to build many, up to 20, Passenger Terminals. Fast and easy cash.

Build lots of United Spacelines to bring in tourists to earn cash. These are expensive but they are self sustaining and you don't have to do anything with them.

Build big 3x3 Dumpsites and import Solid Waste for cash.
Check at the bottom left dialog box>All>Solid Waste and try to keep it at -2000. Easy money.

When you have a fair amount of money, build 4 or more 2x2 landing pads and make a fleet of Centaur Cargo ships, or 3x3 pads and USS Balkans. When you're really rich, build a few SC Eris ships which only need a 1x1 Control Tower on the ground and no landing pad.



Then buy low on the market and sell high using the Bulk Terminals as they always give max price for goods, or just use your fleet of ships to then resell at a high price.



Price list for Moonbase Inc trade goods. 
Goods . $Buy/$Sell.
Oxy              1/2.
CO2             1/2.
Mooncrete   1/2.
Food            2/4.
Hydrogen    1/3. Triple your money. Nice.
Glass           1/2.
Water          1/2.
Gold           48/53.
Calcium      1/1 just to fill orders if you sell on the Bulk Terminals.
Uranium      8/13.
Silicon         1/3. Triple your money. Nice.
Metal           1/2.



I am terraforming Mars now. I make enough on the market to buy $50mill Vasimr spaceships.
I started using a lot of Bulk Terminals but then changed to just buying and selling using my Centaurs and Balkans, and my Eris ships in orbit.



Research. Moonbase Inc.

As soon as you can, investigate the Moonhenge and assign researchers to it.
Build any building that enhances research. Hint, pay a dollar and buy the Botanical Gardens as they give research benefit amongst other things.
Build 4 Research Centers to investigate Alien artifacts and other research.
When you can, upgrade your research to 4 people at Moonhenge.



KREEP Mining. Moonbase Inc.

Build a Kreep Mine and learn how to use it. Slow mine for maximum return.
You need the rare earths to build defense lasers and missiles.

Touch on 4 waypoints and make sure you touch on the home spot as your last waypoint to return and recharge. Don't go too far out or the battery runs out. Research to upgrade the battery.



Aliens, Asteroids and Defense. Moonbase Inc.

Early in the game I saw Asteroids flying over with numbers on them and wondered what they were.
If you have just started playing and an asteroid knocks out a building, just touch it and turn it back on.

Part of the tutorial is to build an Alien Beacon in a Crater. Do so.
You can then summon Aliens and Asteroids.



Before you do, make sure you build plenty of Lunar Security buildings which launch big missiles, as well as SkyShield Laser Beams and Missiles. 
Rare earths needed to build these come from the Kreep mine.



Summon Aliens and Asteroids and let your defenses shoot them down and you will receive Alien Metal, Water, Gold and Metal in return.

When you have Aliens overhead, keep touching on the Lunar Security to power up any buildings that have been knocked out. Very important.

Terraforming Mars. Moonbase Inc.

One of your long term goals is terraforming Mars.
Access Mars by building a Mars Inc tower. Go and visit.

You have to send everything, yes everything by rocket, so crank up those cash earning projects.



I started by building a few Gamma 4 Build/Launch buildings and a few Shipyards.
You can build rockets in the Shipyards as well, but that then ties up your Shipyards from building other Mars things.
Build rockets, build Mars stuff and send it off. It takes a lot of time and money.
Go to Mars via the Mars Inc tower and land stuff.

Start building you first 1x1 Mars Solar Panels and send lots, maybe 20, then a few of the other basic buildings.
Most of these buildings go back in your inventory to use if you recycle them, so don't worry about losing them. Recycle your 1x1 water, electrolyte, habitat and garden buildings to make 2x2 buildings later.

Then build and send the 3D Printer and the Mars Part Store.
Then make your first 2x2 building the Life Support Module as this can go anywhere, and the other Mars 2x2 buildings must touch a 2x2 building already in existence.



So, this is my Mars. Start with lots of 1x1 Solar Panels. All 1x1 modules must be places next to one.
Once you have Deuterium Reactors and plenty of power, use a cross pattern, with one Solar Panel in the middles and 4 1x1 modules such as Incinerators around them. There's currently no 2x2 module for the Incinerators or Gas Harvesters.




Build and land the Dozer and Nursery truck and "Land" them to make the lake and nursery.
Both of these go back into inventory when the have finished.
"Land" them again to make the next one.



The Lake and Nursery can be "landed" anywhere.



Make rivers surrounded by trees.



Mars starting to look a bit greener.



I plan to make rivers meandering across the map.



Mars terraforming is complete at 1,000M Heat and Gas release. Touch on the "Supplies" box at the top right of the game to see your progress.



I've added a most of this into the Wiki, so go and read that too. It's accessible from the game.
http://moonbase-inc.wikia.com/wiki/Moonbase_Inc._Wiki

This is the list of Mars Inc buildings from the Wiki.
http://moonbase-inc.wikia.com/wiki/Category:Mars_Inc.

Have fun and keep your phone on the charger.
Si